-Can we say that there is a law that governs play?
-Old question. But let's see how it will turn out
when we ask another: and what governs the law that governs this play?
-Another law that governs another law? If a law is governed by another law, it wouldn't be a law.
-Another law that governs another law? If a law is governed by another law, it wouldn't be a law.
-That seems right. It is like saying the rightness
of my statement depends on the rightness of the basis of rightness.
-That terribly sounds circular. If I have determined
that this play is governed by a law which is in turn governed by another law,
then the first is really just another play.
-That would be the play of law, and not the law of play, if you like.
-That would be the play of law, and not the law of play, if you like.
-The "play of law" sounds too loose,
doesn't it? If the law is just part of play, doesn't that reduce it to nothing
but a moment of that play? That is, if we treat "play" as something
different, even opposite of, "law."
-I would agree, as long as we keep this distinction
on a purely semantic level. In the end, the real question we should ask is, How
is it even possible that we can make this distinction to be able to relate them
after? What amazes me is that we can talk about one and the other, when they
should be mutually exclusive. Can the universe really accommodate them both?
-Language does. So perhaps it would be hasty to
conclude against it. But if all plays have rules, then rules too must have some
governing logic that shapes them.
-Well, maybe we should say "games" for
smaller species of play, just to avoid the confusion that your new phrasing
might create. Games have rules, play has laws. What rules do for a game is to
create a space of signification where ends and means, start and finish, right
and wrong, error and correctness, skill and inexperience, failure and success,
etc. gain a meaning. Games provide us with a concrete platform that enables these
concepts to attain a tangible dimension. Needless to say, without this tangible
aspect, we wouldn't really know how these concepts would work, even if we
already know what they could possibly mean intellectually. Without a tangible
dimension, we would only be able to form emotive valuations where we prefer one
term over another. It is easy to say I prefer good over bad, but we wouldn't
really know what they would imply practically speaking until we see how we
would relate these valuations to an evolving concrete platform.
-But wouldn't that make it appear that the rules we
impose on games are based on what we value? The highest performance in the
least of time or effort, the best marriage of force and form, and so on, all
implying the elimination of an adversary who loses by contrast, but who makes
possible the attribution of superior value to another.
-It seems so that way. Which would lead us to ask,
What law determines what values we value? Is it the product of a collective
desire or whim, in which case, what we value can change any time; or is it
based on something else beyond us, something more permanent? In the example of
form, what determines the criteria that assign a superior value to one form
over another? For example, when we say it is "very polished," we
confer the value of gems and shiny surfaces to another object, hinting at the
way we transfer one value system (jewellery) to another. But this, too, hints
at another value system, the evolution of matter towards a
"perfected" state beyond which it cannot proceed further. Gems are
generally like that. A circle cannot be more perfect than itself. The seeming
immutability of these objects places them outside time, giving them a status
that contradicts everything else that is time-bound, us, and the universe.
-Are you implying that a value-system may just be
founded on a linearist metaphor? That's not a very original conclusion.
-It isn't. But it does make us understand why
athletes, for example, have the value given to them. The athlete represents the
attainment of a certain human limit. This is why athletes become idols,
literally and socially. This happens to many human figures, of course. And
although limits can be broken or exceeded, the rule remains the same. Anything
that attains a certain preferred level of "perfection" is valued,
since this state comes closest to either a maximum point of evolution or to a
point where an object, organism, or practice can no longer evolve further, that
is, at least not toward states we would not like them to evolve into.
-I can't really disagree, now that you phrase it
this way. Wouldn't that be one of the laws, if not, the law of play?
-You can say that, why not. But won't that also mean
that the law of play is actually based on a value that assigns the highest
premium on the end of play?
-Now you're playing with words. What you actually
mean is putting a premium value on the metaphorical end of play, if we concede
to the idea that this value is founded on a metaphorical transfer of values. To
shake this off, it would just need us to ask if this transfer is a valid
movement, or if there is any validity in putting gems, art, and athletes on the
same side of the coin.
-Coins? That reminds me why counterfeits,
imitations, and parodies have inferior valuations. You cannot duplicate an
object already in a perfected state. It does help the value of minted
currencies to have idolized figures on them.
-And when someone who just cuts and pastes copies of
mundane textual material from one page to another comes along claiming that
this duplicative or replicative process is already the perfected state of language today, we
know that this is symptomatic of a reversal in the laws of play.
-Sounds dramatic. We actually don't really know what
a perfected state means in this universe, apart from those moments to which we
sometimes prefer to give this nominal state of affairs. If we are going to be stricter
about it, we have to consider what will happen to the earth--house of perfected
object-states it claims to be, after hundreds of billions of years. It is true
that the material base of an art object may already be dust, and that a digital
copy of it may be on a spaceship hard drive, making copied states superior and
more everlasting. But those hard drives, too, will probably decompose with all
the baryonic states in the universe, unless there is another storage medium
that transcends all universal processes.
-Like a hyper-dimensional database you mean? Sounds
like good stuff for science-fiction. If that technology is even available, what
would prevent the future from actually re-instating the initial or original
state of the material and formal reality of our perfected object? And what if
our dear objects are now indeed just futuristic molecular restorations of the
original? We're just not aware of it.
-You are indeed at warp speed now with those ideas.
It's my fault. But you can write that if you want, with today's molecules, of
course.
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